Forgotten Heroes – Variations on a Theme

Whilst it is the last day of May and, strictly speaking, Forgotten Heroes 2019 doesn’t start until tomorrow, I thought I would explain how the idea to make this year’s Forgotten Heroes a themed event came about.

And also tell everyone exactly what I’ve got planned for this year.

So, as previously explained in the announcement (Patriot Games), this year is all about patriotic superheroes. During the month of June, those taking part will produce a figure of a costumed patriotic superhero, representing the country/state/county/planet of their choice, in whatever scale they feel most comfortable with.

It can be an existing hero, such as Captain America, Union Jack or Red Guardian, or a completely new made-up superhero. The only criteria/rules are that;

1. the base figure you use should not be a representation of the character, i.e. it must be a conversion, but this could be as simple as a repaint, and

2. it must be reasonably obvious to anyone viewing the character which country they are representing, so using the colours from the national flag or a symbol strongly associated with that country on their costume, such as a shamrock for Ireland, would be a wise idea.

But where did this idea come from? Well, I have always been a massive fan of both Captain America and the revised (Alan Moore) version of Captain Britain.

Being a long-term fan of the former and having a reasonably large collection of his ongoing exploits in comic book form, I have watched as various other costumed patriots from both America and other countries crossed his path and how the idea, and ideals, of this character were reinterpreted over different time zones, realities and in other non-Marvel universes. So, whilst Marvel has the Iron Patriot, Miss America, the Spirit of ’76 and U.S.Agent, you will find Cap-inspired heroes such as Sergeant States, the Golden Age Public Spirit, Super-Soldier and the Star-Spangled Kid lurking amongst the comics racks from a variety of other publishers.

However, it was the finale of Avengers: Endgame that finally cemented this idea in my head. If you’re a superhero fan and you haven’t seen this movie, where on Earth have you been?! However, as, the next part of this post will contain a minor spoiler for the movie, if you haven’t seen it, look away now…

At the end of the movie, Steve Rogers is no longer able to continue as Captain America and hands the shield on to Sam Wilson/the Falcon to continue as the new Cap. This has historic comic book precedent, as this did actually happen, but whilst this is the way the future of the Captain America mantle appears to be going in the Marvel Cinematic Universe (even though Sam was holding the shield the wrong way up! Jeez, Sam, get it right…), this got me thinking along the lines of who I would prefer to see as the new Cap in the MCU, which led me to thinking about other patriotic heroes I would like to see and thus this year’s themed event was born, as I thought it might be fun to see what other might do with this idea, once the shackles were off.

Right, you can look back now.

So, having decided what the theme would be, my next step was to decide what I was actually going to do. And I cheated a bit here, as I had already bought a figure many moons ago with the intention of turning him into a patriotic hero for a country other than America, but had not got around to it yet. And this is the figure I will be using;

Image result for heroclix stonewall

This is a character called Stonewall, from the Heroclix Uncanny X-Men subset. I saw him and immediately thought “Hmmm, he looks a bit…Mexican.”

My original intent was for him to become…Captain Mexico, a south of the border knockoff of Captain America and kind of a joke character. However, it appears that there is already several variants of Captain Mexico out there, including a cos-player…

Image result for captain mexico costume

Not only that, Marvel themselves had done an Aztec alternate reality version of Captain America, Captain Mexica from Earth-1519, who featured in Marvel Zombies 3, having been turned into a flesh-eating zombie, the title of the series kind of giving away what was going to happen…

Image result for captain mexica

Now, regular readers will know that I like to plough my own furrow, so as someone has already done both a Captain Mexico AND an Aztec-themed Captain Mexica, I had to come up with something different and uniquely my own…

Now, Mexico does have a history of masked heroes, dating back to 1942, when a man in a silver mask stepped into a wrestling ring and forever changed the sport of lucha libre. I am, of course, referring to those masked Mexican wrestlers known as luchadores enmascarados, the most famous of which was the silver-masked wrestler known as El Santo.

Image result for el santo

So, by combining the colours and symbolism of the Mexican flag, the moustache of Zorro and heavuily influenced by the luchadores enmascarados, I am intending on transforming my base figure of Stonewall into…

El Aguila, national hero of Mexico.

“An eagle cannot be bound by walls”

So, join me next time to see how this crazy little project is progressing and be sure to check out what the other participants, Angry Piper and Mezmaron, are up to on their respective blogs.

 

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Patriot Games

As it has been somewhat quiet of late here on the Buffet, as 2019 has thrown various curve balls my way, you may be thinking that as June creeps ever closer and that my stalwart supporter and faithful sidekick (that’s you, Roger) has hung up his tights, that the annual craziness known as Forgotten Heroes would not be happening this year…

Well, it is.

Now, as alluded to in a previous post, things will be a little different this year.

Firstly, Forgotten Heroes 2019 will be run exclusively from this site and to take part, you have to either post a comment here or send me an direct email. I will then post a list of all those taking part just prior to the start of the event, with links to the participants blogs or websites, so everyone can follow along and see the fruits of your labours. This ‘blogroll’ will feature in all my posts during the month of June, which is Forgotten Heroes month, for those of you unfamiliar with this event.

Secondly, the rules have changed a little bit, as this year we have a theme, hence the title of this post…

Captain America Shield

So, during the month of June, you must create a single wargaming figure, in a scale of your choice, representing a costumed patriotic hero. He, she or it, may be an existing patriotic costumed hero, such as Captain America, Red Guardian or Union Jack, or a new creation of your own devising, but if the latter, must have a costume that will enable anyone viewing the character to be able to recognise what country (or state) they represent. Furthermore, the base figure from which you are creating this figure must not be a representation of the character you are creating. Other than that, go wild.

So, relatively straight-forward and simple rules, and an opportunity to let those creative juices flow. Will you choose a patriotic hero that has yet to have a figure made of them, such as Jack Staff, the Fighting American or Yankee Poodle?

Image result for jack staff   Image result for fighting american      Image result for yankee poodle

Or will you venture into the uncharted reaches of the Multiverse and bring forth such creations as Captain Cornwall, Liberté or U.S.Ape?

Image result for captain cornwall

Hmm, turns out there already IS a Captain Cornwall…who have thought, eh? Although, strictly speaking, it should be Kapten Kernow…

Anyway, enough digressing. The announcement has been made and you have been given just over three weeks in which to plan and prepare your patriotic pièce de résistance!

Forgotten Heroes 2019!

Only Available on Carrion Crow’s Buffet!

Accept No Substitutes!

Come join the fun…

Size of a Cow…

Like the other seasonal holidays, whilst Easter does see the shelves of our favourite discount stores filled with suitable bits and bobs, unlike Halloween, these don’t tend to be of any use to the average wargamer.

Having purchased a small wicker basket from Poundland, with the intention of filling it with a veritable cornucopia of small chocolate goodies for my wife, I found that I’d left it a touch late to buy the ‘goodies’, so had to buy normal eggs instead.

This left me with an unwanted and unnecessary item. As I detest waste and have absolutely no shame, I took it back to Poundland and exchanged it for something else…because that’s how I roll.

And what I got was these:

Five injection-moulded hollow plastic bath toys, representing various farm animals, in suitably restrained colours. For a £1, so that makes them 20p each. Bargain!

Now, you might be wondering why on Earth I bought these in the first place and why am I featuring them on the Buffet. Well, in typical Jez fashion, I saw these and immediately started thinking outside the box. The cartoon-like styling of these, their size (they are approximately 3 inches long and 2 inches tall) and their weight (being hollow, they don’t weigh very much) means that I immediately started thinking they could be used as parade balloons, fibre-glass restaurant signs, or corporate mascots brought to unholy life and unleashed on the Ghostbusters…

This give a better idea of how big these toys scenery items are, compared to a standard 28mm Crooked Dice figure. The horse/pony and the chicken are a bit taller, being 3 inches tall and the chicken certainly looks like it should be gracing the roof of a “Chicken Shack”…

However, looking at the pig next to my Ghostbuster figure….

And remembering the beginning of the second Toy Story, where the evil Dr. Porkchop has a vast pig-shaped spacecraft, I thought that this would make a good shuttlecraft for….Pigs in Space!

Of course, in order to do that you’ll need some 28mm Space Pigs…

Luckily, Interloper Miniatures has some;

Join me next time, when we’ll be off to the museum…

 

“I Love This Town!”

I must first apologise both to regular visitors to this blog for the lack of content over the last couple of weeks and to those whose blogs I follow for not posting any comments. I do have a valid reason though – I was out of the country from New Year’s Eve until last Thursday, so wasn’t really doing anything gaming-wise and didn’t have reliable cost-effective Internet access.

So, where have I been? Well, if the quote above was a little obscure for you, I think the following picture may give it away…

That’s right, boys and girls, the Crow spread his wings and flew (with a little help from British Airways) across the Atlantic and arrived in New York City in time to potentially join the thronging masses assembled in Times Square to watch the ball drop. However, we wisely decided that rather than attempting to breach the barriers set up by the NYPD to limit the revellers on the streets (they DO carry guns after all), we’d watch it on the TV in the hotel room instead. And, comparing the fireworks and general spectacle of New Year’s Eve in London, I was somewhat under-whelmed.

That aside, the Big Apple did not disappoint. As we were only there for three days, we weren’t able to do everything we wanted and some things took longer than we anticipated – I’d say we probably did about two-thirds of the things on our combined “to-do” list.

But I have been up both the Empire State Building by day, from which  managed to take this photo of a rather iconic NY landmark….

and the Rockefeller Centre by night, visited both Macy’s and Bloomingdale’s, wandered about Grand Central Station, ridden the subway, walked partway across the Brooklyn Bridge, visited the 9/11 monument and museum and eaten a grilled cheese sandwich in Central Park whilst watching members of my family ice-skate. I also watched members of family skate at the base of the Rockefeller Centre and Bryant Park – not that I can’t skate myself, I’m just not as confident as the others and all the rinks were rather busy. I’ve eaten both pretzels and hot dogs purchased from hot dog stands, slices of $1 ‘pie’ and numerous almond croissants – which seemed to be my go-to breakfast whilst in New York.

I took a huge number of photos, of which I’m not going to bore you with, as these were ‘holiday’ photos, rather than reference photos…except for a couple.

This being the first;

Apparently, fire hydrants in NYC are black and silver, rather than red or yellow, as I had assumed. Now I know, any future hydrant builds will be this colour if destined for New York.

The second photo I didn’t take – because I’m IN it! I actually promised myself that if I ever did visit New York, there were two things I was definitely going to do. This was the first;

Yeah, baby! Who you gonna call?

That’s right, ladies and gents, that’s me, on the streets of NYC, specifically outside 14 N. Moore Street, the location of Hook & Ladder No.8, which any die-hard GB fan will know was used for the exterior shots of Ghostbusters firehouse. As you can see, it is still a functioning FDNY firehouse, but does bear the Ghostbusters logo on both a banner and the sidewalks. As you can probably tell from the photo, I was quite happy to be there, and was grinning from ear-to-ear for a good hour or so afterwards. Just so many levels of awesomeness…

The other thing I’d promised myself was that I would find and purchase a die-cast American school bus to use in both my Ghostbusters and Supers games set in the U.S. The reason for this was that previous searches for American school buses online suggested that I would be paying through the nose for someting I wasn’t entirely sure of the scale of, dispacthed from America. Obviously, nowadays you can pretty much buy anything from anywhere for a reasonable price, but my quick search after I got back only turned up one potential model at 1:55 scale that would set me back around £20.00 including postage. However, after dropping $19.37 (which is about £15.00), I ended up with the following;

Okay, so it’s New York specific, but it does fit my needs admirably and was exactly what I was looking for. The next picture gives a better idea of scale – it’s not exact, probably about 1:50-ish, but close enough that I’m not bothered;

After my three days in New York, I got on board a boat and cruised back across the Atlantic – which involved no gaming whatsoever, but lots of eating and dressing up in tuxedos for formal dinners. Unfortunately, me in a tux looks like either Johnny English or Statler from The Muppet Show, so you won’t be seeing any pictures of THAT…

An lovely start to the New Year, courtesy of some very generous relatives.

I will be catching up on all the posts I missed during my digital exile, so expect to see a few comments popping up in the next few days.

Happy New Year to you all and join me next time, as we see exactly what’s on the menu at the Buffet during 2019.

Jez

Corvuscope – A New Place to Visit

After my last post, The Doctor and the Crow, it occurred to me that whilst I did want to post reviews of tv shows, movies and books, this blog wasn’t really the ideal platform to do so.

So rather than interrupt the regular (or semi-regular) posts regarding my exploits in the wargaming hobby arena, I’ve decided that a separate blog should be created that will just feature the content noted above.

It’s called Corvuscope – which roughly means “What the Crow saw”. I know it’s not 100% grammatically or linguistically correct, but Corvuscope sounds a bit cooler than “Visum Corvus”.

Just an introductory post on there at present, explaining the purpose of the blog and not currently searchable via Google – it takes a while for it to pop up on the search engine – but once it does, it will probably be the first choice, as my previous search on this name only came up with two results.

So, if you are at all interested in my views on those fictional worlds that are created on the big or small screen or within the pages of a book, join me over there, where I will give my considered and honest opinion of them, in my own inimitable style.

You may agree, you may disagree, but hopefully you’ll find it entertaining and it just might point you in the direction of something you haven’t heard of and encourage you to give it a try.

Carrion Crow – The Return

Since my last post on 19th August, there has been speculation in certain quarters as to the reason for my absence in the blogosphere – both posting and commenting.

I can categorically state that I was not spirited away to the Red Planet, fighting four-armed green warriors in the company of pneumatic scantily-clad natives, nor was I ensconced in an Arctic crystalline fastness, brooding in solitude. I was also not trapped in a either a Welsh coastal Village or digitised virtual world, with or without a spoon.

However, I may have been on a sun-kissed Mediterranean island…

I may have followed directions found hastily scribbled on a flyer in a hotel lobby to a certain ecclesiastical building…

And I may have found myself wandering subterranean passages, hewn from Limestone, where I encountered something that frightened me quite badly…

However, being made of somewhat sterner stuff that an Investigator with a low SAN score, I was not reduced to a gibbering wreck and returned relatively unscathed to the shores of good ol’ Blighty.

However, you don’t visit my blog to hear about my trials and tribulations – you’re here for the gaming stuff.

So, whilst the next instalment of The §ingularity War, which will feature two quartets of Cosmic adventurers battling to secure a valuable prize, still remains unfought, I thought it might be time to introduce the instigator of this war – Kronus.

Now, a fair old while ago, I was outbid on some Colossal scale Heroclix figures on eBay. However, I really fancied owning the DC Heroclix Anti-Monitor figure (which was part of the auction), but couldn’t find it at a price I was willing to pay. So, remembering that Eaglemoss did a range of statuettes of various Marvel and DC characters, I searched for this character from them instead and managed to get the figure for less than the original retail price – including postage.

And this is what it looks like in its original format:

Image result for eaglemoss anti monitor

Suitably imposing and an ideal character to be re-purposed, as it’s not quite as well-known as some of the other characters produced by Eaglemoss. Obviously, it would need re-painting to match my vision of Kronus, Rewriter of Reality, Destroyer of Universes and ALL-Round Bad Egg, so the first step was to give it a thorough undercoating of white, like so;

Having decided that my colour scheme would echo both Dr. Doom AND would follow the time-honoured tradition of villains wearing costumes that featured both purple and green…because villains apparently have very little in the way of fashion sense, I block-painted the various parts of Kronus in the colours I had chosen.

And this was the result;

Not bad, although it does look like he’s wearing green wellies (Wellington boots for our non-UK audience).

So, the GW Worm Purple parts were highlighted with GW Purple Ink, the GW Chainmail parts with a wash of Docrafts Noir and the GW Woodland Green with a wash of this mixed with more Noir. The base was also painted with Chainmail, then given a generous wash with GW Brown Ink, to give a oily metallic look. The eyes were my own “Pumpkin Orange” blend and the mouth was painted in Docrafts linen, then given a wash of Docrafts Burnt Umber.

And the finished article looks like this;

The actual shading is more noticeable on the real thing and my camera is playing up a bit, so it might not look quite a detailed as it actually is.

And to give a sense of scale, here he is with a Warlord Games plastic Cyberman fawning about his ankles, like some kind of tin-plated cat…

If you have a villain with a ridiculously convoluted and sinister plan, he should be a bit more impressive than a bald guy in a suit…

Now, that I’ve got my hand back in, expect posts on a more frequent basis.

The Crow has returned to it’s nest…

The Singularity War – Episode 1: Hell and High Water

Since the events of December 23rd 1944, Tarmagant Island has garnered a sinister reputation and it, and the waters surrounding it, are avoided by those living nearby.

However, it is carefully monitored for signs of preternatural activity, and when lights and strangely garbed forms were spotted on the island, the Bureau of Paranormal Research and Defence were immediately notified. Given the importance this locale in his own history, it was inevitable that Hellboy himself would be sent to investigate.

However, his arrival is not only expected, but has been planned for…

I appreciate that is has been a fair old while since I’ve posted anything on the Buffet, but real life threw me a series of curve balls and I’ve been attempting to restore a little bit of normality. As such, I haven’t really had any spare time in which to do anything hobby-related and, to be frank, haven’t really had any motivation either.

But having now secured some temporary employment, my thoughts have returned to my beloved gaming and I’ve finally got around to playing the first episode of The §ingularity War.

Now, I decided to play the first episode using the Clobberin’ Time rules developed by Alan aka Kaptain Kobold, which are available to download from his blog here, which are specifically designed for small-scale superhero skirmish gaming and are relatively straight-forward. These were chosen, as I’ve not yet had a crack at using them and wanted to see how they played out.

So, on with the AAR. I decided to utilise my Heroscape hexes once more, to provide the terrain upon which this conflict would take place. As Tarmagant Island is off the coast of Scotland and has ruined buildings upon it, I think it does do a good job of representing it on the table, like so;

So, the forces of good are represented by Hellboy and two B.P.R.D. agents, Agent Collins at the back and Agent Brown at the front. Under the Clobberin’ Time rules, Hellboy is a Level 3 Hero, whereas the agents are Level 2 Sidekicks. This means that each character gets their level in d6’s to roll for both attack and defence, with a 4+ being considered a success.

In addition, Hellboy has a Medium (6″) Ranged attack, which I decided was ‘weak’, meaning he only got a success if he rolled 5+, as Hellboy is renowned for being a rubbish shot, and both Strength and Resilient. For the agents, I gave them standard Medium Ranged attacks for their pistols and Accuracy, meaning they get a single die re-roll on any ranged attacks per turn.

And these are the forces of easily swayed and/or bought evil – Powerfist, Flashpoint and Count Zero.

These are all characters from my own superhero universe and are currently working on behalf of Kronus, as there is something on Tarmagant Island he needs.

They are all three Level 3 Villains, with Powerfist having the abilities Martial Arts and Strength, Flashpoint having Power Blast Medium and Teleport, and Count Zero having Block, Flight and Hinder.

As you can see from the first picture, each group started at opposite ends of the “island” and the intervening terrain prevented them from seeing each other for a while.

Initiative is determined by dealing each model in play a card from a standard deck of cards, with the characters acting when their assigned card comes up – from Aces down to twos. When activated, each character can move and perform an action. So, a character can move, then shoot or shoot then move. However, it appears that if there are no additional actions you can perform, all the model can do that turn is move. All models have a standard move of 6″, which for the purposes of this game, I’m assuming is the equivalent of 3 hexes, as the hexes are 1 3/4 inches across.

The first two turns saw both groups just moving forward, as the terrain prevented them from seeing each other, so they couldn’t actually do anything else. The actual cards dealt didn’t actually mean anything at this point, as they were just creeping forward, so whether one character or another went first was irrelevant.

At the end of Turn 2, the villains had moved close to the central ruins from one side…

…whilst the heroes had moved to the exterior wall of the ruins from the other side.

At the beginning of Turn 3, Count Zero, being a somewhat hot-headed Russian, (which is strange given his control of ice and snow) got fed up with all this creeping about and launched himself into the air using his Flight ability,so he could get an idea of where their opponents were.Flying up and over the ruined building, he spotted both Agent Brown and Hellboy of the ground below him and decided to freeze Agent Brown is his tracks (Hinder 6″ range). Whilst the Count rolled a single success, Agent Brown managed two successes and dodged the icy blast.

Hellboy moved forward and lined up a shot at Count Zero, hoping that on this occasion his aim would be true and although rolling Weak dice (5+ for a success), managed to get a single success. Count Zero attempted to Block this with an ice shield and failed, taking a wound.

Agent Brown also moved forward and fired his pistol at the Count, and only managed to get a hit from the re-roll allowed by his Accuracy. However, the Count was more successful this time, managing to get an ice shield in the way to prevent further damage.

Flashpoint, who’d been skulking behind the wall, moved into the central part of the ruins and aimed his flame pistol at Agent Brown, unleashing a 4 dice Power Blast at him. He managed to get two successes and therefore two potential hits – Agent Brown managed to block one of them and took a point of damage, reducing him to only one point (the number of Health points equals the character’s level).

Powerfist moved next, but as he was further away, he can hear the sounds of battle on the other side of the wall, but can’t see anyone yet and therefore cannot do anything.

Agent Collins moved around the other wall and can now see Flashpoint, who has just torched his friend, so he shoots at Flashpoint, scoring 2 successes, once of which is blocked, so Flashpoint takes a point of damage.

At the end of Turn 3, Agent Brown, Count Zero and Flashpoint have sustained wounds.

Turn 4 saw Agent Collins up first, who shot at Flashpoint again, causing another wound, then diving into cover behind the wall.

Powerfist finally moved into battle, charging into hand-to-hand combat with Hellboy and scoring a massive 4 successes due to his Martial Arts and Strength. And even though Hellboy is Resilient, he only managed to block two of these, taking two wounds and reducing him to single point of health!

Being slightly annoyed with this turns of events, Hellboy gives Powerfist the smackdown with the ‘Right Hand of Doom’ scoring 3 successes. However, Powerfist’s Martial Arts training allows him to dodge the majority of these, but Hellboy clips him for one.

Count Zero descends to the ground and, as per their plan, attempts to freeze Hellboy in his tracks. However, Hellboy nimbly jumps out of the way, and the wall behind him is covered in rime.

Agent Collins runs down behind the wall and, once in the open, opens fire on Count Zero, whose hastily summoned ice shield manages to block his shot.

Flashpoint, being somewhat of a sadistic bastard, fires his flame gun once more at Agent Brown, and manages to incinerate him. His smoking corpse drops to the ground.

Turn 5 saw both Count Zero and Powerfist attempting to freeze Hellboy in place and then pummel him into submission. However, the World’s Greatest Paranormal Investigator managed to avoid both villains. However, Flashpoint moved forward and unleashed a Power Blast from his flame gun, scoring a single hit on Hellboy, which unfortunately he failed to block. As this was his last point, Hellboy dropped to the ground unconscious.

Realising that he was now alone against three super-powered individuals, one of which had effectively taken down both his fellow agents, Agent Collins decided to take a shot at Flashpoint – and took him down! Collins then retreated, desperately trying to radio for back-up.

Turn 6 saw Agent Collins win the initiative, and he turned and fired at Count Zero, scoring two successes. Unfortunately, both were blocked by the Count.

Powerfist then leaped forward and punched out Agent Collins (4 successes, only one block, 3 hits taken and only 2 wounds).

Count Zero approached the unconscious form of Hellboy and was soon joined by Powerfist, his gauntlets humming with power.

“Our employer will be pleased, comrade.” said the Count, “We have secured the ‘Right Hand of Doom’ as tasked, with only the loss of one of our number.”

Powerfist reached down, lifted and hefted the recumbent form of Hellboy across his back. “Best get back to the portal, then.” he grunted, then paused sniffing.

“Can you smell dry-roasted peanuts?”

Next – Episode 2…

The Singularity War

After millenia of monitoring, analysing and cataloguing every known alternate reality in existence, the Primal being known as Kronus has had enough.

The constant revisions of existing universes as they experience ‘events’ that rewrite their history and reality, the almost infinite variations caused by the tiniest variance from the ‘Prime’ reality, the endless costume changes…it has become TOO much.

Order needs to be restored.

Utilising his vast intellect and extensive knowledge of quantum mechanics, Kronus has designed a machine – The Singularity Engine – which will compress every reality currently in existence into a single cohesive whole.

Billions will die, but Kronus believes the end justifies the means.

However, to complete the Engine, he requires artifacts of power from across the Multiverse.

As he cannot act directly in each reality, he plans to recruit a variety of catspaws to retrieve them for him. The promise of wealth or power will be enough in most cases, but those who think of themselves as ‘heroes’ may require subtle manipulation to unknowingly act on his behalf.

And there exists the risk that those who consider themselves guardians of their respective realities may discover his plans and try to stop him, so they will need to be targeted and removed from the equation.

The countdown has begun...

Turn and Face the Strange…

As what ‘free’ time I’ve had over the past few weeks has been dedicated to securing future employment, with a few side treks into the Land of Mists, I’ve not really had the opportunity to spend any time on ‘proper’ hobby-related pursuits. Which explains the lack of posted content.

However, it has given me time to consider the future direction of the Buffet.

It has become clear that the false starts and changes of direction regarding the proposed Age of Unreason project mean that, as they used to say in the Grolsch adverts, “It’s not ready yet!”

So, rather than continuing half-arsed and without everything I need to fully realise this project (due to lack of resources at present), the Age of Unreason is being shelved for the time being.

But if there’s not going to be any Age of Unreason content, what can you expect instead?

Well, having reviewed my collection of terrain and miniatures, it occurred to me that the majority of it relates to superhero gaming…yet I’ve never published a superhero AAR.

My Way of the Crow rules were specifically designed and play-tested with this type of gaming in mind. But whilst the Clown Gang did surprisingly defeat the nefarious forces of Doktor Reich and his super-Nazis, stuffing Aryan head-first in a dumpster and the Black Pharaoh proved to be more than a match for the original line-up of the Liberty Force on his own, only myself and my play-testers were witness to these battles.

I have approximately 150 costumed heroes and villains, most of which are unique characters to my own superhero universe and most of which ARE fully painted. Add a good handful of Marvel, DC  and Eternian heroes, and a few ‘Forgotten Heroes’, and I have rather a large roster of characters who could take part in a dimension-hopping, multiversal crossover ‘event’ on an epic scale…

Something like this:

Image result for crisis on infinite earths

Or maybe this;

Related image

Or even this:

Image result for he man vs superman

But obviously waaaaay cooler and more Jez.

So, that’s what I’m going to do.

Join me next time, as the countdown to The §ingularity War begins…

Late, But Not Forgotten

Usually around the beginning of July, once all entries for Forgotten Heroes have been submitted and the dust has settled, I provide an epilogue of sorts, giving an overview of how I thought that particular year’s event went…

This is that post.

I apologise for the tardiness of it, but as it was announced that the current contract I was engaged in had been cut short by six months and I would be out of work as of the 1st August, understandably my ‘free’ time has been spent trying to secure alternative (and more permanent) employment. This also explains why I’ve not commented on those blogs I regularly follow, so additional apologies for that too. I have been keeping abreast of what you’ve all been doing, just not really had the mindset to provide worthwhile comments.

So, as the third of what has now become an annual event, we’ve had an interesting project utilising some kind of alchemy in order to shrink resin models of Transformers, specifically the Insecticons (which as Tom Hanks will attest “the robot turns into a bug? That’s a great idea…”), an almost full collection of sculpted from scratch A.B.C. Warriors, a small-screen pulp flying ace and his dog, and the usual selection of four-colour heroes and villains who have been…Forgotten.

In some cases, they probably should have been, but we do love our lame and cheesy superheroes – the characters who are so bad they’re good, which is why this event is so much fun.

Now, as I hinted at previously, next year’s Forgotten Heroes will see a few changes to the rules, which I’ll explain now, but will reiterate prior to next year’s challenge.

Firstly, I’m changing the definition of a “Forgotten Hero” – this will now encompass ANY character, historical OR fictional, that has yet to have a decent figure made of them. Want to create the definitive Lord Soth from Dragonlance? Now you can. Want to do a diorama of Washington crossing the Delaware? No problem. Want to finally create either the Hypno-Hustler or Hellcow from Marvel Comics (the latter of which was referenced in Agents of S.H.I.E.L.D. season 2)? Go for it.

Image result for hypno-hustler

The second thing that will be changing is that you won’t be restricted to a specific scale. The figure (or figures) can be of any scale. If you fancy doing Dick Dastardly, Muttley and the Mean Machine in 20mm, so you can use with the rest of your Matchbox or Hot Wheels cars, now you can.

The other major change relates to registration. Whilst Roger administers the Forgotten Heroes site, this event was my idea and remains my baby. Roger is the Alfred to my Batman, if you like. So rather than Roger sending out emails to previous participants, in order to take part in next year’s event, you will need to register by commenting on MY blog – Carrion Crow’s Buffet – or emailing me directly. For those who have previously corresponded via Roger, he can provide this for you.

Not a particularly strenuous requirement and there will be a benefit to this, as the intention is provide ALL future participants in the Forgotten Heroes event with a badge (or button as I believe our American cousins call it) with the NEW Forgotten Heroes logo on it! Be the envy of all your friends!

Once I’ve finished designing it, that is…and no, it won’t be made from the “purest green”.

And, finances willing, there may even be some prizes too.

So, I wish to thank all of those who took part in this year in the spirit of the event and hope that you’re already planning what you’re going to do next year. If I can work out how to do it, you might even seethe Big Wheel next year…

Image result for marvel big wheel

Until next time…